1/1/2024 0 Comments Transistor game 12 rem trophy![]() And with it she can use it to either rebuild cloudbank, now an empty virtual reality without any people, or use it to end that plane of existence. However, I would like to believe that Red takes control over the transistor (for me this is the key to the portal (the cradle) between the real world (the country) and the virtual world (cloudbank). So, for me, I think that the Camerata kinda succeeded with their plan to reduce the changes, by kinda "by mistake" making the people having to log out and go to the country.Īlso, I think that the place where Royce and Red fight is inside the Transistor, not at "the country" and perhaps inside the transistor you can have that infinite loop some speak of, explaining the transistors in the background as other planes of that loop wherein cloudbank is existing. I believe "going to the country" is leaving/logging off from cloudbank for a less "perfect world where I can vote and get the changes that I want" a world where you have to take things as they are. I think, that at the end of it all, the country is the real world, the world outside of cloudbank, outside of that virtual reality. I believe it was a bit more positive than that. And it kinda doesn't fit neither the story nor the character. Like I posted there, I try to keep a less morbid feel to it than "Red committed suicide and went to "The Country" as in "heaven/afterlife" to find her Mr Blue and be dead together".I am sorry if I sound naive and too optimistic but I think that is a far too simplified answer to what happened in the end. "The Story of Transistor" [(The last comment by "Donna" is by me where I give a few thoughts of my own). Well first of all I want to thank you all who have been posting about the story and your thoughts on the ending of the game.Īnd second: I came across this today and wanted to share it. However, wide and complex speculations aside, it can feel good to also get some confirmation on a few thoughts too. And I like that it's kinda ambiguous and open so that we can have these kind of discussions about it. I just finished Transistor (one play through so far) and I have been looking for explanations to better understand the plot, this world and the ending.Īnd I have read some things here on steam as well as online on different wiki-pages for Transistor. For instance, the room where the first Jerk is fought is already heavily distorted, almost two-thirds of the room already painted white.Hello, I am new here so forgive me if I make any newbie-mistakes. The work of the Process (turning Cloudbank into the White Canvas) is shown much stronger.When Royce Bracket speaks the opening line, the screen jumps towards the Transistor and the colouring of the image overall is a little darker.The Agency() achievement requires you to complete each of the three Agency tests, which is only available in Recursion mode.In the Process encounter which normally starts the Turn() tutorial, the tutorial appears to glitch, spamming the "Recommended Move" Arrow across the screen, before a short "restart" of the Turn() flashes, allowing the player to use the Turn() however they see fit.That means, the player starts off with the last set of Functions and Limiters used in the final fight. All settings (Functions and Limiters) are active on start.All Functions and Limiters are unlocked at start that have been previously unlocked.All Process can and will spawn from the start off (e.g. ![]() Jerk 3.0) as they were fought the last time. The Process remains on the same upgrades (e.g. ![]()
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